![]() ![]() The most famous example being RS3's "76k trick", in which targets dropped random items that could be worth dozens of millions as long as they were risking at least 76k. These rewards are often vastly more lucrative than any other money-making method in the game for those willing to boost it. In OSRS there have been mutiple reworks, mostly due to the rewards that were shoehorned in in a desperate attempt to keep anyone playing it. They have all since since been removed from the game. ![]() In RS3 there has been BH Craters, BH Worlds, The Crucible, BH Emblems, each with their own tweaks and changes during their lifetimes. There have been so many versions of Bounty Hunter that it's hard to keep track. It sounds simple, but that idea by itself is clearly not enough to keep people interested, which is why Jagex are constantly trying to add a new spin on the idea. The one constant feature in all of the variations of Bounty Hunter is that you're given a target to kill in dangerous PVP. Every single one has needed to be reworked or tweaked heavily due to mechanics abuse or just being uninteresting, and despite those changes they ultimately failed anyway. This one will earn you a ban.Įver since Bounty Hunter was originally released in 2007, it's been made abundantly clear that minigames based around dangerous PVP just don't work. For more information about account bans, click here. Feel like sharing? Please censor names wherever possible. Report abuse in game and contact Jagex for serious issues. This is not the place to accuse players of wrongdoing. No "Advice Animals" or other image macros. The body of your submission must be related to Old School RuneScape.ĭon't break or promote breaking Jagex/OSRS T&C. The mods here at /r/2007scape aim to make this the number one place to have fun, meet friends, and create memories! Rules of the land ![]() Welcome to /r/2007scape, the place to discuss Old School RuneScape! Submit a link Submit a text post Submit a game suggestion ![]()
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